The Magic 14 skills

The Foundation of Every EVE Online Pilot

No matter what career you choose in EVE Online—mining, industry, exploration, PvE, logistics, or PvP—there are fourteen core skills that improve almost every ship you will ever fly.

These are known throughout New Eden as the Magic 14.

Unlike weapon or ship-specific skills, the Magic 14 improve your ship’s fundamental performance. Better fitting, more capacitor, stronger tank, faster alignment, and quicker locking all come from these skills.

The Magic 14 won’t make you rich overnight, but they make every future skill and ship more effective. CCP also highlights them as universally beneficial support skills, although they are best trained alongside the ships and modules you actually want to fly rather than as the only thing you train.


The Magic 14

1. CPU Management

Bonus: +5% CPU per level

CPU determines how many modules you can fit.

Why it matters

  • Fits more advanced modules.
  • Reduces fitting compromises.
  • Benefits every ship.

Priority: ★★★★★

Recommended Level: V


2. Power Grid Management

Bonus: +5% Power Grid per level

Power Grid determines what weapons, shield extenders and propulsion modules your ship can fit.

Why it matters

  • Essential for fitting larger modules.
  • Makes ship fitting much easier.

Priority: ★★★★★

Recommended Level: V


3. Capacitor Management

Bonus: +5% Capacitor Capacity per level

A larger capacitor allows modules to run longer.

Useful for

  • Mining lasers
  • Shield boosters
  • Armor repairers
  • Lasers
  • Logistics ships

Priority: ★★★★★

Recommended Level: IV → V


4. Capacitor Systems Operation

Bonus: 5% Faster Capacitor Recharge

Your capacitor regenerates faster.

This is one of the strongest survival skills in the game.

Priority: ★★★★★

Recommended Level: IV → V


5. Navigation

Bonus: +5% Ship Velocity

Every ship becomes faster.

Faster ships:

  • Reach gates sooner
  • Escape danger quicker
  • Mine more efficiently
  • Orbit better

Priority: ★★★★☆

Recommended Level: IV


6. Evasive Maneuvering

Bonus: Better Agility

Reduces align time.

This means:

  • Faster warps
  • Easier escapes
  • Less time vulnerable

Priority: ★★★★☆

Recommended Level: IV


7. Spaceship Command

Bonus: Better Agility

Another agility skill that stacks with Evasive Maneuvering.

Required for many advanced ships.

Priority: ★★★★☆

Recommended Level: IV → V


8. Warp Drive Operation

Bonus: Reduced Warp Capacitor Cost

Useful when:

  • Travelling long distances
  • Exploration
  • Hauling
  • Mining in distant systems

Priority: ★★★☆☆

Recommended Level: III–IV


9. Mechanics

Bonus: +5% Structure HP

Increases the amount of hull damage your ship can survive.

Also unlocks many repair skills.

Priority: ★★★★☆

Recommended Level: IV


10. Hull Upgrades

Bonus: +5% Armour HP

Even shield ships benefit because many defensive modules require this skill.

Unlocks:

  • Damage Control II
  • Armour plates
  • Armour hardeners

Priority: ★★★★★

Recommended Level: IV → V


11. Shield Management

Bonus: +5% Shield HP

More shield means greater survivability.

Excellent for:

  • Mining ships
  • Haulers
  • Shield PvP ships

Priority: ★★★★☆

Recommended Level: IV


12. Shield Operation

Bonus: Faster Shield Recharge

Improves passive shield regeneration.

Especially useful for:

  • Mining barges
  • Exhumers
  • Passive shield tanks

Priority: ★★★☆☆

Recommended Level: IV


13. Long Range Targeting

Bonus: Increased Lock Range

Allows you to lock targets farther away.

Useful for:

  • Mining fleets
  • Sniping
  • Logistics
  • PvE

Priority: ★★★☆☆

Recommended Level: III–IV


14. Signature Analysis

Bonus: Faster Lock Speed

Reduces the time taken to lock targets.

Useful for:

  • PvP
  • Logistics
  • Fleet operations
  • Salvaging

Priority: ★★★☆☆

Recommended Level: III–IV


Recommended Training Order

Rather than training every skill straight to Level V, focus on getting broad improvements first.

Phase 1 – Essential Core (Train to Level III)

  • CPU Management
  • Power Grid Management
  • Capacitor Management
  • Capacitor Systems Operation
  • Navigation
  • Mechanics
  • Hull Upgrades

This provides immediate benefits while taking relatively little time.


Phase 2 – Strong Foundation (Train to Level IV)

Train all 14 Magic 14 skills to IV.

Level IV offers most of the benefit for a fraction of the training time required for Level V.


Phase 3 – Perfect the Essentials (Train to Level V)

Train these first:

  1. CPU Management
  2. Power Grid Management
  3. Capacitor Management
  4. Capacitor Systems Operation
  5. Hull Upgrades
  6. Spaceship Command

Leave these until later unless your chosen ships require them:

  • Shield Management
  • Shield Operation
  • Navigation
  • Evasive Maneuvering
  • Signature Analysis
  • Long Range Targeting
  • Warp Drive Operation
  • Mechanics

For Last Stand Enterprises Pilots

As a member of Last Stand Enterprises, your first goal is to become an efficient and survivable mining pilot. We recommend:

  • Train the Magic 14 to Level III as early as possible.
  • Focus next on your mining ship progression (Venture → Mining Barge → Exhumer).
  • Gradually raise the Magic 14 to Level IV while training mining, fitting, and shield skills.
  • Return later to train the highest-priority Magic 14 skills to Level V once you are comfortably flying your preferred mining ships.

A well-trained miner is not just one who extracts more ore, but one who can fit better modules, align faster, survive longer, and spend less time docked making fitting compromises. The Magic 14 provide that foundation for every ship you’ll fly in New Eden.